Challenger Deep
I made this game over the weekend for the Trijam's Triple Trijam, the theme is Deep Waters, It took me well over 9 hours in total and I only did a final build, but it was my first game jam and it was my first time using Unity and C#. My only other experience with programming before this was with UE4 blueprints. I made a few small updates to the movement system and sounds after the game jam ended.
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